There's so much wasted potential in the Skull Face character. Establish Skull Face As A Terrifying Villain Konami The Phantom Pain is still one of the greatest games of all time and an entry I ranked as the third best in the entire canon, but there are many things that should've gone another way, starting with. Some aspects we'll get into were just plain unfinished, with pivotal scenes showed in trailers that the team literally ran out of time pulling together. It resulted in a game that's easily the best-playing Metal Gear by quite a considerable margin, but one that takes a number of creative risks with plot and character elements that ultimately, don't completely pay off.
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